2017 Gambling Sector Survey – Summary of findings Last Publication Date: 01 Jun 2018 The Department of Internal Affairs conducts an annual survey of class 4 gambling stakeholders to measure how the strategic direction and work as the gambling regulator…
Insights into Digital Harm Last Publication Date: 01 Nov 2017 This qualitative research study presents young New Zealanders’ experiences of digital harm in their own words. The research aims to better understand young people’s online behaviour and experiences of…
Māori cultural revitalisation in social networking sites Last Publication Date: 01 Aug 2017 This kaupapa forms the basis of her paper Māori cultural revitalisation in social media sites where she discusses key concepts of cultural revitalisation that are being…
Research into Influences on Class 4 Gaming Machine Proceeds Last Publication Date: 01 Aug 2017 This report examines the factors affecting spending on Class 4 Gaming machines. In particular, it seeks to explain the apparent upturn in expenditure that started around…
Measuring the Burden of Gambling Harm in New Zealand Last Publication Date: 07 Jul 2017 The Ministry of Health engaged Central Queensland University’s (CQU) Experimental Gambling Research Laboratory and Auckland University of Technology’s (AUT) Gambling and Addictions Research Centre to develop…
New Zealanders’ Knowledge, views and experience of gambling and gambling harm | Report series Last Publication Date: 01 Jul 2017 This report uses data from the 2014 HLS to assess experience, knowledge and opinions about gambling harm among New Zealand adults, both overall and among different…
Use of Social Media Content in Broadcasting: Public and Broadcaster Perspectives Last Publication Date: 01 Jul 2017 New Zealanders’ attitudes to their personal social media content and their expectations about how broadcasters can use it, are revealed in new research commissioned by the…
Problem Gambling and Family Violence in Help-Seeking Populations: Co-occurrence, Impact and Coping Last Publication Date: 01 May 2017 Four hundred and fifty-four clients of problem gambling treatment services took part in a short survey on gambling and family/whānau violence and abuse. There were 370…
Digital technologies for learning: Findings from the NZCER national survey of primary and intermediate schools 2016 Last Publication Date: 01 Jan 2016 This report looks at the role of digital technologies for learning in primary and intermediate schools. The report draws on data from the NZCER National Survey of…
Mode equivalency in PAT: Reading Comprehension Last Publication Date: 01 Jan 2016 This report details the results of an investigation into the school-based assessment, PAT: Reading Comprehension, which has recently gone online. NZCER wanted to know whether the…